local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 166001335
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 335001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 981.21
L3_1.y = 921.359
L3_1.z = 523.735
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1010
L2_1.area_id = 300
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 335002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 960.203
L4_1.y = 923.994
L4_1.z = 528.281
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 178.232
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1010
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 335004
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 980.388
L5_1.y = 921.941
L5_1.z = 522.189
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 15.349
L5_1.y = 354.747
L5_1.z = 322.398
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1003
L4_1.area_id = 300
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 335001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
